![]() To save Akemi, you need to steal three keys from the boss using attacks targeted at the head, torso and legs. For starters, she's a Time-Limit Boss, as Akemi is slowly dying of poison and you need to defeat the boss to get the antidote to her. That One Boss: The fourth boss, The Snake Charmer.Tear Jerker: Akemi's sudden death at the hands of Ginbei, though Kurenai does kill him later.Naturally, platforming levels are a real headache. To make matters worse, your dash is canceled if you so much as change directions. Not only does it sound vague and imprecise, the requirement for a successful wall run is a good dash. Scrappy Mechanic: The dash function is done by pressing forward long enough.This comes so sudden, it catches many players off-guard. Player Punch: Akemi, who has been supporting you all this time without the slightest of hesitation, and whom you need to save several times in the past, is coldly gunned down in a blatant betrayal by the architect of the superweapon whom you're supposed to be saving.Narm: "MY LEGS!" Said if you cut off an enemy's legs with your attack.Despite that he still tries to beg to Kurenai for forgiveness and when she was off guard he pulls out a dagger in attempt to kill her, which fails and Kurenai kills him in retaliation and revenge. ![]() Moral Event Horizon: Ginbei crosses it when he betrays Kurenai and Akemi and then kills Akemi in cold blood.
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